software skills
3D
maya, katana, arnold, vray, renderman, 3d max, softimage
2D
nuke, after effects
painting
mari, mudbox, substance painter/designer, photoshop
filmography
2018
„Jim Knopf und Lukas der Lokomotivführer“ texture & lookdev lead
„Black Panther“ texture & lookdev artist
2017
„Guardians of the Galaxy 2“ texture & lookdev artist
„Geostorm“ lead texture artist, Production: Framestore
„Beauty and the Beast“ senior texture artist, Production: Framestore
„Jungle Book: Origins“ senior texture artist, Production: Framestore
2016
„Dr. Strange“ lead texture artist Production: Framestore
2015
„The Martian“ lead texture artist, Production: Framestore
*Academy Awards, Nominated, Best Achievement in Visual Effects
*BAFTA Awards, Nominated, Best Special Visual Effects
*Visual Effects Society Awards, Nominated, Outstanding Visual Effects in a Visual Effects-Driven Feature Motion Picture
„Avengers: – Age of Ultron“ lead texture artist Production: Framestore
2014
“Guardians of the Galaxy” senior texture artist Production: Framestore
*Academy Awards, Nominated, Best Achievement in Visual Effects
*BAFTA Awards, Nominated, Best Special Visual Effects
*Visual Effects Society Awards, Nominated Outstanding Visual Effects in a Visual Effects-Driven Feature Motion Picture
“Robocop” lead texture artist & lookdev TD, Production: Framestore
2013
“Gravity”, senior texture artist, Production: Framestore
*Academy Awards, Winner, Best Achievement in Visual Effects
*BAFTA Awards, Winner, Best Special Visual Effects
*Visual Effects Society Awards, Winner Outstanding Visual Effects in a Visual Effects-Driven Feature Motion Picture
“Ironman 3” senior texture artist Production: Framestore
“47 Ronin” senior texture artist Production: Framestore
2010
“Legend of the Guardians” grooming/texturing/shading, 90 min feature animation movie, Production: Animal Logic/Warner Brothers
2009
“This is love” previz, 90 min feature film, RED-Cam 35mm, Production: RiseFX/Badlands Film, Kinowelt
“The Three Investigators and the Secret of Terror Castle” modelling/texturing/shading/lighting, 90 min, 35mm, feature film, Production: RiseFX/Studio Hamburg International Production (SHIP), Two Oceans Production (TOP)
2008
“Die Patin” compositing, 3 x 90 min, 16mm, tv mini-series, Production: RiseFX / teamWorx, RTL
„They will come to town” modelling/rigging/texturing/shading/lighting/compositing, 80 sec, HD, social spot Production: Filmakademie Baden-Württemberg
*VES Award 2010, Winner, Outstanding Visual Effects in a Student Project
„Controlled Flight into Terrain“ lead compositing artist/color correction, 50 min, HD, shot film, Production: Filmakademie Baden-Württemberg, Gifted Films
2007
lead compositing artist 60 min, 35mm, lm Production: Filmakademie Baden-Württemberg, Frisbee Films
*Honory Foreign Film Award 2007, Academy of Motion Pictures Art and Science
2006
„Sonne” set supervision/lead compositing artist, 25 sec, 35 mm, FIFA-Worldcup commercial, Production: ZDF (German Broadcast Station)
„Kuhfo“ (ITFS-Trailer) concept, desing/modelling/rigging/animation, 6 x 10–20 sec, HD, trailer Production: Filmakademie Baden-Württemberg
*Selected work at Siggraph 2006
„Blood Trails“ lead compositing artist, 90 min, DV-Cam, feature film, Production: K5 Film München
2005
„Orpheus“ concept, design/lead compositing artist, 5 min, Polaroid, shot film, Production: Filmakademie Baden-Württemberg
2004
„Goldsch“ modelling/animation/compositing, 10 min, 16mm, shot film, Production: Filmakademie Baden-Württemberg